Patch History

Norrath Chronicle 1998-07-07 — 2026-06-24

Every era. Every fix. One searchable history.

Explore the complete supplied EverQuest beta and Live patch archive, safely formatted and cross-indexed by era, expansion, topic, date, and source.

Records
682
Years
27
Documented changes
17,449
Source files
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34 records

Live

April 21, 2000 7:00 am

Greetings everyone! This morning's update is one of the final updates necessary for the EverQuest: The Ruins of Kunark launch scheduled to take place on Monday. As part of this update, a new EverQuest Patch Program was sent to your system. For those who have installed the Ruins of Kunark, this update has added a but…

191 words 1 changes 3 sources
Live

April 10, 2000

***Patch Day*** The following is a list of changes that were implemented on the Live EverQuest servers today: *Spells* - You will now receive a message when attempting to mesmerize a creature that is immune to that type of spell. - You can now right-click-and-hold on bard songs to determine what instrument skill is …

444 words 18 changes 3 sources
Live

March 29, 2000

This morning's update consisted primarily of server-side changes to improve performance of the game engine in general. No items, spawns, spells (with the exceptions below), etc., were changed as a result of this patch. Area Effect "Fear" spells will no longer work in PvP. This affects a bard song, as well as the Cle…

112 words 1 changes 3 sources
Live

February 23, 2000

Today's patch was primarily comprised of server-side changes in preparation for the release of EverQuest: The Ruins of Kunark. Only one gameplay-affecting issue was updated as a result of this patch: - Being killed by another player in a duel will now cause you to re- spawn with zero mana. This change was implemente…

88 words 2 changes 3 sources
Live

February 17, 2000 7:00 am

***Announcements*** The City of Paineel, home to the infamous Heretics of Erudin, is now available via the Optional Patch. In addition, Erudites may now also be Shadowknights in addition to the other classes available to them. All Erudite Necromancers, Shadowknights, and Clerics who worship the God of Fear, Cazic-Th…

1,219 words 22 changes 3 sources
Live

February 3, 2000 8:00 am

The following changes have been implemented on the live servers: *Spells* - Lay On Hands: Enhanced to heal more hitpoints per level. - Enveloping Roots: Casting time reduced to match Immobilize - Skin Like Nature: Small Damage Shield added. This will stack with other shields. - Insidious Fever: Casting time reduced.…

335 words 13 changes 3 sources
Hotfix Inferred year

January 28th, 7:00pm Emergency Patch

The servers are currently being brought down individually for an emergency update. This update is being done to correct a bug in the server code that led to the instability that the servers have experienced over the past week. We apologize for the inconvenience. Included with this patch are several changes that were…

530 words 1 changes 1 source
Live Inferred year

January 20th, 7:00am

*Announcements* The Plane of Sky is now open!!! As a reminder to our customers, the alternate planes of reality do not necessarily follow the same physical or ethereal rules as Norrath proper. Enjoy! Today is patch day! The EverQuest servers have been patched with the following changes: *General Changes / Fixes* - S…

2,100 words 29 changes 1 source
Live

December 21, 1999

After a week of thorough testing, the Summon Corpse spell is now functioning properly (we promise!), and available on all servers. - In addition, it is now possible to cast Cancel Magic on non-grouped players on the PvP and PvP-teams servers. - All changes were made on the server-side, therefore no patch is required…

75 words 2 changes 3 sources
Live Inferred year

October 28th, 7:00am

*General Enhancements* User Adjustable Clipping-plane We have recently implemented a user adjustable clipping-plane. This will allow players with higher-end hardware to move out the distance at which the 3D world geometry is drawn into view, as well as the ability for players with lower-end hardware to pull this dis…

582 words 21 changes 1 source
Live Inferred year

October 14th, 10:00am

We will be bringing up a new server at approximately 11:00 am pacific, this morning. The server known as "The Nameless" will have a standard server configuration (i.e. not a pvp/pvp-team server). - The EverQuest Team

36 words 1 changes 1 source
Live

October 13, 1999

Optional Patch - A new zone, The Temple of Solusek Ro, is now available via the optional patch. General Enhancements - Experience and looting rights are now awarded for group aggregate damage. This is now true for ALL servers. We still consider this change in 'TEST' and will conduct a poll as to whether it positivel…

325 words 14 changes 3 sources
Live

September 28, 1999

The following changes have been implemented with the latest patch, most importantly, changes to corpse resurrection. It should be noted that all corpses generated previous to this patch may not be resurrected, however, all corpses generated from this point forward may be resurrected with the changes listed below app…

312 words 13 changes 3 sources
Live

September 26, 1999

The EverQuest servers will be coming down on Tuesday, September the 28th at 7:00am Pacific. We are estimating that the update process will take approximately 4 hours. A list of changes will be patched the morning of the update. Due to a change with corpse resurrection, it should be noted that once this update is com…

101 words 1 changes 1 source
Live

August 31, 1999

We apologize for the short notice for this Server Update, but it was neccessary to correct some problems that had arisen. This server side patch contains the following: 1. Rangers now get Critical Hits with Bows. 2. Rogues now get Critical Hits with Thrown Weapons. 3. Parry and Dodge Skill Caps for Rangers have been…

111 words 5 changes 1 source
Live

July 31, 1999

* Tallon Zek Update - Please Read * Well, folks, we totally underestimated the number of people wanting to check out the PvP-Teams server and the demand is far too great for one server. Unfortunately, we were forced to bring Tallon Zek down soon after its launch because we had more than 5,000 people online at once. …

161 words 2 changes 1 source
Live

July 27, 1999

The EverQuest servers will be coming down at 7:00 AM Pacific, tomorrow morning for an update. The estimated downtime is approximately 2 hours. This update will require a minor client-side download. The following enhancements and new features will be activated once the update is complete. *General Announcements* We a…

1,017 words 39 changes 1 source
Live

July 22nd, 1999

We have just activated the Guild submission forms in the EverQuest login server. For more information regarding the new guild submission process, please go to "Guilds" located in the "Players Guide" section of the official EverQuest web page (www.everquest.com). In addition to activating the new guild submission for…

61 words 1 changes 1 source
Live

July 13th, 1999

The Test Server will be down between the hours of 6pm and 6am PDT for internal testing purposes. This schedule for the Test Server will only occur for approximately 1 week, after that the Test Server will remain on-line 24 hours a day. UUnet will be performing maintenance at 3:00 AM, on July the 13th, which will res…

526 words 1 changes 1 source
Live

June 27th, 1999

Due to the situation which occurred on the CerfNet servers on Tuesday and Thursday night, we have had to place most of our resources towards rectifying the problem on the live servers. However, we were able to make a few various changes to the Test server, some of which will be propagated to the live servers on Mond…

374 words 4 changes 1 source
Live

June 25th, 1999

To support the additional number of new users, a new server was brought on-line at approximately 9pm on Wednesday the 23rd. The "Quellious" server is named after the god of tranquillity. - The EverQuest Team

35 words 1 changes 1 source
Live

June 8th, 1999

The EverQuest servers will be coming down tonight at Midnight PDT for a client and server-side update. Listed below are the newly implemented features and bug fixes which will be updated. General Changes - Scrolls are no longer lore items - this means that you can have more than one. - Research components were made …

904 words 36 changes 1 source
Live

May 25th, 1999

The servers will be coming down as scheduled tonight at Midnight PDT. The following changes/bug fixes have been made. - Players will no longer crash when an extremely long group message is received. - Added the ability to pull one item "charge" from a stack by holding down the "Control" key when left-clicking on the…

388 words 28 changes 1 source
Live

May 19th, 1999

We will be updating the servers tonight at Midnight PDT, which will require a minor client side update. A few of the notable changes are listed below. 2) While taking part in a guild war, if killed, members of the opposing guild may only loot one item off the corpse. 3) A crash bug related to removing guild members …

188 words 4 changes 1 source

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