January 15, 2003
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- 543
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Announcing The Legacy of Ykesha
The Legacy of Ykesha will be the first download-only extension for EverQuest. This product will not be available in stores. This extension will include some great new gameplay features, as well as new zones for characters ranging from level 35 up to level 60.
Legacy of Ykesha Features include
A new playable race: Frogloks Enhanced Looking For Group Tool New Cartography System New Magic Item slot: Charms Armor Dyes Dozens of new creatures Expanded bank capacity New zones New spells
For more information, please visit www.legacyofykesha.com
Gameplay/Features
- With our last patch and the patch today, we've significantly reduced the amount of bandwidth that EverQuest needs to use, even in large raid or extremely-crowded-zone situations.
- Fixed a problem with tints not properly updating when armor is removed.
- Fixed a bug with character faces displaying incorrectly to other players when you zone in after them.
- Fixed resurrection timer that was counting down against the 3 hour limit when player was not logged in.
- Corrected a problem with health and movement updates being delayed.
Spells
- NPCs will now notice Druid and Shaman Percentage Heal spells in a manner similar to traditional healing spells.
- Removed the chance for slow spells to be reversed from the 17 NPCs that had this ability.
- Fixed a bug that was preventing Curses, Diseases, and Poisons from being removed.
- Raised all recast times below 2.25 seconds up to 2.25 seconds. This is a change in the spell data as the first part of a two-part change needed to correct the "Recast time not met" problem. More information is available at the Developer's Corner at www.everquest.com.
Alternate Advancement/Special Abilities
- The range on the Bard Ability "Boastful Bellow" has been increased slightly.
- Fixed a bug with Harm Touch that was not allowing it to increase the standard amount per level over level 60.
User Interface
- Fixed a bug with effects in the Songs window. They were not getting removed on the client when the bard was dispelled.
- Introduced new Story window. The purpose of this window is to provide story updates in a readily available location. ALT-N toggles the window. You can select to have the window pop up when new story elements are added if you wish.
- Item Links are once again creatable from Items and from other Item Links. Please do not attempt to "mine" the servers for undiscovered items. Links now have a built-in mechanism to prevent those who would go on fishing expeditions by sending up many bad links in an attempt to discover new items. These invalid links are logged, as are the accounts of those who create them.
- Added an optional confirmation box before spending AA points. To turn on this confirmation box, please check the Options window.
Miscellaneous
- Sage Quests in Plane of Knowledge have been fixed.
- The event to fight Bertoxxulous in the Crypt of Decay will reset 4 to 6 hours after the event is failed. It will respawn normally if the event is won.
New/Changed Interface Files
- EQUI_StoryWnd.xml (actually added with the Jan. 9th patch)
- EQUI_OptionsWnd.xml
*** Announcing The Legacy of Ykesha *** The Legacy of Ykesha will be the first download-only extension for EverQuest. This product will not be available in stores. This extension will include some great new gameplay features, as well as new zones for characters ranging from level 35 up to level 60. Legacy of Ykesha Features include: A new playable race: Frogloks Enhanced Looking For Group Tool New Cartography System New Magic Item slot: Charms Armor Dyes Dozens of new creatures Expanded bank capacity New zones New spells For more information, please visit www.legacyofykesha.com ** Gameplay/Features ** - With our last patch and the patch today, we've significantly reduced the amount of bandwidth that EverQuest needs to use, even in large raid or extremely-crowded-zone situations. - Fixed a problem with tints not properly updating when armor is removed. - Fixed a bug with character faces displaying incorrectly to other players when you zone in after them. - Fixed resurrection timer that was counting down against the 3 hour limit when player was not logged in. - Corrected a problem with health and movement updates being delayed. ** Spells ** - NPCs will now notice Druid and Shaman Percentage Heal spells in a manner similar to traditional healing spells. - Removed the chance for slow spells to be reversed from the 17 NPCs that had this ability. - Fixed a bug that was preventing Curses, Diseases, and Poisons from being removed. - Raised all recast times below 2.25 seconds up to 2.25 seconds. This is a change in the spell data as the first part of a two-part change needed to correct the "Recast time not met" problem. More information is available at the Developer's Corner at www.everquest.com. ** Alternate Advancement/Special Abilities ** - The range on the Bard Ability "Boastful Bellow" has been increased slightly. - Fixed a bug with Harm Touch that was not allowing it to increase the standard amount per level over level 60. ** User Interface ** - Fixed a bug with effects in the Songs window. They were not getting removed on the client when the bard was dispelled. - Introduced new Story window. The purpose of this window is to provide story updates in a readily available location. ALT-N toggles the window. You can select to have the window pop up when new story elements are added if you wish. - Item Links are once again creatable from Items and from other Item Links. Please do not attempt to "mine" the servers for undiscovered items. Links now have a built-in mechanism to prevent those who would go on fishing expeditions by sending up many bad links in an attempt to discover new items. These invalid links are logged, as are the accounts of those who create them. - Added an optional confirmation box before spending AA points. To turn on this confirmation box, please check the Options window. ** Miscellaneous ** - Sage Quests in Plane of Knowledge have been fixed. - The event to fight Bertoxxulous in the Crypt of Decay will reset 4 to 6 hours after the event is failed. It will respawn normally if the event is won. ** New/Changed Interface Files ** - EQUI_StoryWnd.xml (actually added with the Jan. 9th patch) - EQUI_OptionsWnd.xml
Record provenance
SHA-256 d4fbbb9f36552e8c1a24e07220b66f5d11dc6dbd941a32f7116f1d59400f38da
3 source occurrences retained across 3 unique files.
March 13, 2003 4:00 am
Spells ** Added the ability for any caster to research dropped priest spells using the research books found in Gunthak. The research notes for these spells can be found in the Plane of Knowledge. Wizards, Enchanter, Magician, and Necromancers are able to create any of the researchable priest…
June 11, 2003
Experience System Change - Grouping ** We've made some improvements to the way experience is rewarded in EverQuest. These improvements are aimed at positively reinforcing the act of grouping. After all, this is a Massively Multiplayer game. Prior to this update groups gained a 2% to 20% experience…
July 10, 2003
Information Gathering ** You will soon notice a new dialogue box appear when you log in (it appears after logging in three times to prevent spam for new players). We are asking you to let us gather a bit of information about your computer that will help us build the future of EverQuest. The…
October 9, 2003
Zones and NPCs ** Two new raid zones have been added to the Lost Dungeons on the Legends server. These are Guk-themed raids, one for Elemental Plane and one for Time Plane capable raiders. The revamped Plane of Mischief is now available on all Live servers. There were some situations where the…