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Patch notes
We've taken the opportunity while the servers are unavailable for maintenance to update a couple of things.
- Increased the difficulty of the mini-bosses in the Planes of Fire and Water to bring them in line with the reward they give.
- Added a 12% backstab modifier to the Reinforced Mephit Talon and the Gold Runed Mithril Knife.
We've taken the opportunity while the servers are unavailable for maintenance to update a couple of things. - Increased the difficulty of the mini-bosses in the Planes of Fire and Water to bring them in line with the reward they give. - Added a 12% backstab modifier to the Reinforced Mephit Talon and the Gold Runed Mithril Knife.
Record provenance
SHA-256 fa63b8eadcc18f7d9494736f41c49b82825023a9415b8f3be19e41d41be7a245
3 source occurrences retained across 3 unique files.
May 14, 2003 3:00 am
Hate Plane ** The new Plane of Hate is now available on all servers! The Plane of Hate is an old favorite of many players, and we were careful to retain as much of its old charm as possible (and all of its old quests). At the same time we created all new geometry for the zone using our newer tools…
April 8, 2003 3:00 am
So You Want to Design Games? ** The EverQuest team is expanding and we currently have openings for experienced game designers. If you have professional game design experience, at least one level 60+ character and regularly play EverQuest, then we'd love to see your resume. Please go to…
May 27, 2003
Experience System Change - Grouping ** We've made some improvements to the way experience is rewarded in all of EverQuest. At its core, the idea is to positively reinforce grouping. There should never be any penalty to adding "that sixth person over there," whatever class they may be, into your…
June 11, 2003
Experience System Change - Grouping ** We've made some improvements to the way experience is rewarded in EverQuest. These improvements are aimed at positively reinforcing the act of grouping. After all, this is a Massively Multiplayer game. Prior to this update groups gained a 2% to 20% experience…