***Patch Day*** The following is a list of changes that were implemented on the Live EverQuest servers today: *Spells* - You will now receive a message when attempting to mesmerize a creature that is immune to that type of spell. - You can now right-click-and-hold on bard songs to determine what instrument skill is …
Today's patch was primarily comprised of server-side changes in preparation for the release of EverQuest: The Ruins of Kunark. Only one gameplay-affecting issue was updated as a result of this patch: - Being killed by another player in a duel will now cause you to re- spawn with zero mana. This change was implemente…
***Announcements*** The City of Paineel, home to the infamous Heretics of Erudin, is now available via the Optional Patch. In addition, Erudites may now also be Shadowknights in addition to the other classes available to them. All Erudite Necromancers, Shadowknights, and Clerics who worship the God of Fear, Cazic-Th…
The servers are currently being brought down individually for an emergency update. This update is being done to correct a bug in the server code that led to the instability that the servers have experienced over the past week. We apologize for the inconvenience. Included with this patch are several changes that were…
*Announcements* The Plane of Sky is now open!!! As a reminder to our customers, the alternate planes of reality do not necessarily follow the same physical or ethereal rules as Norrath proper. Enjoy! Today is patch day! The EverQuest servers have been patched with the following changes: *General Changes / Fixes* - S…
*General Enhancements* User Adjustable Clipping-plane We have recently implemented a user adjustable clipping-plane. This will allow players with higher-end hardware to move out the distance at which the 3D world geometry is drawn into view, as well as the ability for players with lower-end hardware to pull this dis…
Optional Patch - A new zone, The Temple of Solusek Ro, is now available via the optional patch. General Enhancements - Experience and looting rights are now awarded for group aggregate damage. This is now true for ALL servers. We still consider this change in 'TEST' and will conduct a poll as to whether it positivel…
The following changes have been implemented with the latest patch, most importantly, changes to corpse resurrection. It should be noted that all corpses generated previous to this patch may not be resurrected, however, all corpses generated from this point forward may be resurrected with the changes listed below app…
The EverQuest servers will be coming down at 7:00 AM Pacific, tomorrow morning for an update. The estimated downtime is approximately 2 hours. This update will require a minor client-side download. The following enhancements and new features will be activated once the update is complete. *General Announcements* We a…
The Test Server will be down between the hours of 6pm and 6am PDT for internal testing purposes. This schedule for the Test Server will only occur for approximately 1 week, after that the Test Server will remain on-line 24 hours a day. UUnet will be performing maintenance at 3:00 AM, on July the 13th, which will res…
Due to the situation which occurred on the CerfNet servers on Tuesday and Thursday night, we have had to place most of our resources towards rectifying the problem on the live servers. However, we were able to make a few various changes to the Test server, some of which will be propagated to the live servers on Mond…
The EverQuest servers will be coming down tonight at Midnight PDT for a client and server-side update. Listed below are the newly implemented features and bug fixes which will be updated. General Changes - Scrolls are no longer lore items - this means that you can have more than one. - Research components were made …
The servers will be coming down as scheduled tonight at Midnight PDT. The following changes/bug fixes have been made. - Players will no longer crash when an extremely long group message is received. - Added the ability to pull one item "charge" from a stack by holding down the "Control" key when left-clicking on the…
We will be updating the servers tonight at Midnight PDT, which will require a minor client side update. A few of the notable changes are listed below. 2) While taking part in a guild war, if killed, members of the opposing guild may only loot one item off the corpse. 3) A crash bug related to removing guild members …
As posted yesterday, we will be bringing down all of the servers at midnight tonight PDT, for a server-side update. Our estimated downtime is should be less than two hours. The fixes/changes are listed below. 1) Traveling by boat should be much more stable. 2) A few various zone crashes. 3) The corpse class tag will…
Citizens of Norrath, We are pleased to announce that the hardware upgrade that was performed on our router this morning has appeared to resolve the severe packet loss problems that many players were encountering over the past week. We have been, and will continue to monitor the load on the new hardware to assure tha…
The server update last night went flawlessly, and has appeared to resolve a zone crash problem which was occurring. Our next server update is scheduled to take place on Tuesday, April 20th at midnight Pacific Daylight Time. An updated list of changes and bug fixes will be posted on the EverQuest news section on the …
1) Two server side zone related crashes have been resolved. 2) A bug with the charm spell which caused players to be killed. 3) A small number of players were having their characters become corrupt -- additional safeguards have been implemented to prevent against this occurring, however, we feel that the changes mad…
We will be updating the servers at 3:00am Pacific Standard Time on Tuesday, April 13th. A patch is required. The following changes were made: 1) The proper model will appear while selecting a previously created character in the Character Selection screen. 2) Players will be properly notified when entering a PK(Playe…
We will be opening up a new section on the EverQuest website solely dedicated to the Test Server. Once the Test Server section is available, changes and bug fixes made to the Test Server will be documented, so that you may help us test the changes. As for server updates, from this day forward, we will be updating th…