Patch History

Norrath Chronicle 1998-07-07 — 2026-06-24

Every era. Every fix. One searchable history.

Explore the complete supplied EverQuest beta and Live patch archive, safely formatted and cross-indexed by era, expansion, topic, date, and source.

Records
682
Years
27
Documented changes
17,449
Source files
56
Advanced filters
Topics — select up to six
Clear everything

Archive results

26 records

Live

April 17, 2000 4:00 pm

EverQuest: The Ruins of Kunark (upgrade) should now be arriving on doorsteps around the world. Please note that attempting to create an Iksar character will not work until the expansion zones are officially opened within the next week. We ask that if you attempt to create an Iksar character out of curiosity that you…

197 words 4 changes 3 sources
Live

April 10, 2000

***Patch Day*** The following is a list of changes that were implemented on the Live EverQuest servers today: *Spells* - You will now receive a message when attempting to mesmerize a creature that is immune to that type of spell. - You can now right-click-and-hold on bard songs to determine what instrument skill is …

444 words 18 changes 3 sources
Live

March 29, 2000

This morning's update consisted primarily of server-side changes to improve performance of the game engine in general. No items, spawns, spells (with the exceptions below), etc., were changed as a result of this patch. Area Effect "Fear" spells will no longer work in PvP. This affects a bard song, as well as the Cle…

112 words 1 changes 3 sources
Live

February 17, 2000 7:00 am

***Announcements*** The City of Paineel, home to the infamous Heretics of Erudin, is now available via the Optional Patch. In addition, Erudites may now also be Shadowknights in addition to the other classes available to them. All Erudite Necromancers, Shadowknights, and Clerics who worship the God of Fear, Cazic-Th…

1,219 words 22 changes 3 sources
Live

February 3, 2000 8:00 am

The following changes have been implemented on the live servers: *Spells* - Lay On Hands: Enhanced to heal more hitpoints per level. - Enveloping Roots: Casting time reduced to match Immobilize - Skin Like Nature: Small Damage Shield added. This will stack with other shields. - Insidious Fever: Casting time reduced.…

335 words 13 changes 3 sources
Hotfix Inferred year

January 28th, 7:00pm Emergency Patch

The servers are currently being brought down individually for an emergency update. This update is being done to correct a bug in the server code that led to the instability that the servers have experienced over the past week. We apologize for the inconvenience. Included with this patch are several changes that were…

530 words 1 changes 1 source
Live Inferred year

January 20th, 7:00am

*Announcements* The Plane of Sky is now open!!! As a reminder to our customers, the alternate planes of reality do not necessarily follow the same physical or ethereal rules as Norrath proper. Enjoy! Today is patch day! The EverQuest servers have been patched with the following changes: *General Changes / Fixes* - S…

2,100 words 29 changes 1 source
Live

December 21, 1999

After a week of thorough testing, the Summon Corpse spell is now functioning properly (we promise!), and available on all servers. - In addition, it is now possible to cast Cancel Magic on non-grouped players on the PvP and PvP-teams servers. - All changes were made on the server-side, therefore no patch is required…

75 words 2 changes 3 sources
Live

December 14, 1999

- A revision was made to a bug with Dragons, which was introduced with the patch last week. - The new Necromancer spell, Summon Corpse, is now live and functioning as intended.

32 words 2 changes 3 sources
Live

December 1, 1999 7:00am

The following changes and enhancements have been introduced with the latest patch: *Monk Enhancements* -The Feign Death changes which were mentioned on November 16th are now live. *Spell Enhancements* -Tishan (Enchanter) and Malise (Magician/Shaman) spells now stack. -The Pet bug (where if you have a pet, certain mo…

132 words 1 changes 3 sources
Live Inferred year

October 28th, 7:00am

*General Enhancements* User Adjustable Clipping-plane We have recently implemented a user adjustable clipping-plane. This will allow players with higher-end hardware to move out the distance at which the 3D world geometry is drawn into view, as well as the ability for players with lower-end hardware to pull this dis…

582 words 21 changes 1 source
Live

October 13, 1999

Optional Patch - A new zone, The Temple of Solusek Ro, is now available via the optional patch. General Enhancements - Experience and looting rights are now awarded for group aggregate damage. This is now true for ALL servers. We still consider this change in 'TEST' and will conduct a poll as to whether it positivel…

325 words 14 changes 3 sources
Live

September 28, 1999

The following changes have been implemented with the latest patch, most importantly, changes to corpse resurrection. It should be noted that all corpses generated previous to this patch may not be resurrected, however, all corpses generated from this point forward may be resurrected with the changes listed below app…

312 words 13 changes 3 sources
Live

September 24, 1999

The following changes have been implemented with the latest patch, most importantly, changes to corpse resurrection. It should be noted that all corpses generated previous to this patch may not be resurrected, however, all corpses generated from this point forward may be resurrected with the changes listed below app…

140 words 7 changes 1 source
Live

September 22, 1999

Magic: - Illusion: Werewolf (enchanter) now stacks with other attack speed spells. - Casting times on the higher level Ward series (Cleric, Magician, Necromancer & Druid) have been slightly lowered. - The Lich (Necromancer) spell will now provide more mana. - Surge of Enfeeblement (Necromancer) should now work consi…

152 words 12 changes 3 sources
Live

September 13, 1999

Bug Fixes: - Players levitating should be easier for other PCs to see. - When charmed/feared and killed players should not be returned to the character selection screen. - Lore items in containers that are dropped should not be destroyed. - Charged items, such as the Staff of the Observers, should correctly report t…

883 words 44 changes 3 sources
Live

July 27, 1999

The EverQuest servers will be coming down at 7:00 AM Pacific, tomorrow morning for an update. The estimated downtime is approximately 2 hours. This update will require a minor client-side download. The following enhancements and new features will be activated once the update is complete. *General Announcements* We a…

1,017 words 39 changes 1 source
Live

July 13th, 1999

The Test Server will be down between the hours of 6pm and 6am PDT for internal testing purposes. This schedule for the Test Server will only occur for approximately 1 week, after that the Test Server will remain on-line 24 hours a day. UUnet will be performing maintenance at 3:00 AM, on July the 13th, which will res…

526 words 1 changes 1 source
Live

June 27th, 1999

Due to the situation which occurred on the CerfNet servers on Tuesday and Thursday night, we have had to place most of our resources towards rectifying the problem on the live servers. However, we were able to make a few various changes to the Test server, some of which will be propagated to the live servers on Mond…

374 words 4 changes 1 source
Live

June 8th, 1999

The EverQuest servers will be coming down tonight at Midnight PDT for a client and server-side update. Listed below are the newly implemented features and bug fixes which will be updated. General Changes - Scrolls are no longer lore items - this means that you can have more than one. - Research components were made …

904 words 36 changes 1 source
Live

May 25th, 1999

The servers will be coming down as scheduled tonight at Midnight PDT. The following changes/bug fixes have been made. - Players will no longer crash when an extremely long group message is received. - Added the ability to pull one item "charge" from a stack by holding down the "Control" key when left-clicking on the…

388 words 28 changes 1 source
Live

May 19th, 1999

We will be updating the servers tonight at Midnight PDT, which will require a minor client side update. A few of the notable changes are listed below. 2) While taking part in a guild war, if killed, members of the opposing guild may only loot one item off the corpse. 3) A crash bug related to removing guild members …

188 words 4 changes 1 source
Live Inferred year

May 4th, 8:30pm

The login difficulties that you may have been encountering over the past 1.5 hours have been resolved. We were able to pinpoint and fix a major bug which has been plaguing the login procedure for quite some time. Now that this problem has been addressed, the login process should be carried out much more swiftly. We …

147 words 1 changes 1 source
Live Inferred year

May 3rd, 5:00pm

We will be patching a new version of the EverQuest client executable tonight at Midnight PDT. One of the significant additions is the option to utilize auto mip-mapping in Glide mode. Mip-mapping may be activated in the Display menu, located within the Options directory. In addition, we have made numerous bug fixes …

248 words 11 changes 1 source

Exports include full patch bodies and provenance. Filtered exports preserve the current search and facets; clear filters to download all 682 records.

Modern EQEmu Allaclone
Loot the source on GitHub