### Items Fixed an issue that was preventing charms from Tides of Time from working as intended. ### Progression Servers Fixed an issue that would not offer all available level decreases when speaking with the Priest of Discord. Worn equipment will no longer be placed in bags if the item is associated with an expans…
*** Highlights *** - Type 3 augments have been created for Terror of Luclin spells. They can be found on vendors in the new Maiden's Eye. - Made several improvements to the logic used when entering a zone with multiple instances. See the Miscellaneous section for details. - Ported the servers and clients to 64 bit v…
*** Highlights *** - AAs assigned to Ring of Scale will now correctly auto grant when Terror of Luclin is unlocked. - Corrected an issue that caused Claws of Veeshan raid targets to have increased HP coinciding with the launch of Terror of Luclin, these targets have had their HP reduced to pre-ToL values. *** Items …
*** Highlights *** - The shadows cast by the light of Luclin have been whispering of intrigues. The Akheva are on the move, striving to reassert their power and rebuild their moon-wide empire. Amidst the turmoil of their actions, rumors abound. Mayong Mistmoore has been seen on Luclin. The only known truth is that t…
*** Highlights *** - Grab your bags for Black Friday and Cyber Monday. All bags sold for Daybreak Cash are 15% off from 11/25/2021 to 12/01/2021! - Priests of Luclin no longer require soulstones to complete their tasks. Speak with them instead. *** Items *** - Fixed a bug where selling a stack of items via barter wo…
*** Spells *** - Corrected an issue where translocate spells resulted in a message about the destination zone not being ready. *** Progression Servers *** - Fixed an issue with the Vex Thal Key Shard drops. *** Miscellaneous *** - Corrected an issue where NPCs could strike through a riposte even under the effects of…
*** Items *** - Look to the Marketplace this month for the Feir'Dal Heritage Crate. Each crate contains a random item. Trade these Feir'Dal Heritage items to your friends or collect them all yourself! *** Tradeskills *** - Updated the Combine button to show your chance of successfully combining the selected recipe. …
*** Highlights *** - Agents of Change are now available for All Access members on all servers. *** Quests & Events *** - Bloogy Shellcracker will no longer accept Water Dragon Meat. However, his brother, Roogy Shellcracker, will be able to help you with that. - NPCs that have an active loot lock will now only accept…
*** Items *** - Corrected an issue where many Scars of Velious quest items were not flagged as usable in quests. - Corrected a typo in the names of Cleaver of Vengeance and Endpoint, Greatbow of Vengeance Ornament. - Rat Ears have been removed from all merchants. - Updated the Misty Acorn to look like an acorn rathe…
*** Highlights *** - We've updated the Overseer system with new Agent Packs, quests, and traits. See below for more information. - Merged Selo onto Povar. *** Items *** - Rat Ears will no longer be available for purchase from merchants until The Serpent's Spine is active. - Items that are contained in the Past Expan…
*** Items *** - Fixed the spell description of the Claws of Veeshan Expansion Ticket to say it will grant Claws of Veeshan. - Music Box: Kaladim will now play music even if you do not target yourself when you click. *** Quests & Events *** - Dragons, Dragons, Dragons will allow you to progress further, if you have t…
*** Highlights *** - Made many improvements to the Overseer system to make it simpler to find Agents you need when you need them. See the Overseer section below. *** Quests & Events *** - Shared tasks will now accurately display a max duration of 24 hours rather than listing unlimited time remaining. - Franklin Teek…
*** Highlights *** - Necromancer - The critical DoT focus effects on the Necromancer epic 1.5, 2.0, and 2.5 will now begin to decay in effectiveness when casting spells above level 80. - Fixed an issue where the task window would sometimes display 'left over' task steps from a different task. *** Items *** - Unequip…
*** Highlights *** - Made various improvements to world performance and stability related to loading characters, real estate data, and instances. - Fixed several causes of zone and client crashes. - Made a number of speculative fixes to address issues with overseer data not loading as expected. - Added the ability f…
*** Highlights *** - Three new pride hares, along with the three introduced last year, will be freely claimable from the Marketplace from June 24th to July 31st. *** Items *** - Fixed a problem with the teleport on Painting: Tassel's Tavern. - Fixed the typo in the Fear-Infused Rachnid Heart. It is now a Fear-Infuse…
*** Highlights *** - Consolidated fire, poison, and disease-based Necromancer Damage Over Time spells. See the Spells section below for details. - Look to the Marketplace this month for the Human Heritage Crate. - Made multiple changes to mercenaries. See the Mercenaries section for details. *** Items *** - Correcte…
*** Spells *** - Corrected an issue where bards couldn't interrupt spells if those spells were not originally bard songs. - Beastlord - Fixed the description for Beramos' Maelstrom. - Beastlord - Corrected the description for Akalit's Feralgia. - Beastlord and Magician - Fixed a bug where Promised Alleviation was he…
*** Highlights *** - Made significant changes to fade and leap abilities. See the AA section for details. - When using Search in the Barter Window, the results will only display the most expensive buy line from each buyer per unique item matched from the search. *** Items *** - Increased the proc rate of Whispering …
*** Items *** - Removed the stacking on 5 Dose Potion of the Bone Field and 10 Dose Potion of the Bone Field items. Changed Toy Eye Ball to one charge. - Fixed a typo in the lore of Overgrowth Shears. - Restored mana preservation to The Burning Lands evolving shoulders that include classes with mana. - Consolidated …
*** Items *** - Fixed a bug that prevented the zonewide rare drops in Harbingers' Spire and The Bloodfields from dropping from non-rare NPCs. - Wooden Wand of Whispers is now usable by healers and casters. - Updated the spell description for Erollisi's Boundless Heart Hare, Erollisi's Trueheart Hare, and Erollisi's …
*** Items *** - Fixed an issue that prevented focus effects on items that increase incoming healing from functioning as expected. Ex: Whispering Midnight Soothing, Blazing Euphoria Soothing. - Stone of Tranquility will no longer drop from NPCs greater than level 114. - Changed the attack animation for Blueogre's Blu…
*** Highlights *** - Mounts now show their speed in the item display window. - Progression servers that have not reached Underfoot now allow players at level 20 and higher to use the Extended Target Window. - Track now indicates whether your target is above or below you. *** Items *** - Fixed a client crash when ins…
*** Miscellaneous *** - You can no longer attempt (and fail) to purchase more than 3 additional character slots in the Marketplace. - Fixed an issue where characters who camped in guild halls would be kicked to Sunrise Hills upon login. - The EverQuest Team
*** Items *** - If a player purchases item(s) from the marketplace, and all inventory and bank slots are filled, then items will now be placed in Item Overflow instead of causing the purchase to fail. - Added a new type of item, lore equipped items. Players can own many of these items, but may only wear one at a tim…
*** Items *** - Fixed an issue that prevented Unwritten Glyph from granting the expected AA abilities. *** Tradeskills *** - Fixed an issue where characters that have learned nearly every Research recipe could stop receiving the expected post-300 skill cap bonus. *** Quests And Events *** - The Master of Dreadspire …
*** Highlights *** - Made a number of improvements to the way spells are processed in an effort to improve zone responsiveness. - Changed the icon for several blue diamond items to help differentiate them from regular diamonds. - The commands /targetgroupbuff and /tgb have been removed and the behavior is now enable…
*** Highlights *** - Made many changes to the way that glyphs are acquired and activated. See the AA section below for details. *** Items *** - Looting more than one item in a stack will now display the quantity looted in chat. - Lore groups are now enforced in the item recovery tab when obtaining new items. Receivi…
*** Highlights *** - Updated the way all merchant windows function and added a search function. See the UI section below for details. - Delayed the votes for Gates of Discord on Lockjaw and Ragefire by two weeks. Ragefire voting will begin December 25th, and Lockjaw will begin December 27th. *** Items *** - Added th…
*** Highlights *** - Stored AA points greater than 3 times your level will now be removed after logging out. The earned-limit remains 2 times your level. See the AA section below for details. *** Items *** - Added kick skill damage to Darkened Cobalt Breastplate, Darkened Tolan's Darkwood Breastplate, and Darkened W…
*** Highlights *** - Added the Find Item Window which allows you to search your inventory. See UI section for details. - Pick Zone Improvement: The ability to /pick as a group has been added. See Miscellaneous section for details. - Illusion Benefit buffs now persist through death. *** Items *** - Stats granted by f…
*** Highlights *** - Look to the marketplace August 16th for the Ayr`Dal Heritage Crate. See details below. - Pick zones with grouping have been improved. See details below. *** Items *** - The Scimitar of the Mistwalker pet now attacks its target before disappearing. - Enraged Goblin Beads no longer have an augment…
*** Highlights *** - Increased the maximum stack size of most tradeskill components up to 1000. - The default behavior for the advanced loot window pop-up setting will be to only show if new actions are needed. *** Items *** - Spell casting bar and chat now displays the name of the spell being cast from an item. - A…
*** Highlights *** - Updated many items in Hardcore Heritage Sebillis (see Items section). *** Items *** - Serisaria's Pearl Stud: Fixed the unprintable character in the lore text. - Added cleave to Darkened Sebilite Scale Vambraces . - Added ferocity to Darkened Dark Scale Greaves and Darkened Sebilite Scale Leggin…
*** Highlights *** - Modified NPC pathing logic when an NPC is in combat against a PC. See NPC section for details. *** Items *** - Increased the rank of Form of Endurance on Mask of Immortal End and Hardened Mask of Immortal End from 25 to 30. - Placing Jade Tiger in your real estate will no longer place Schrodinge…
*** Highlights *** - Look to the marketplace this October for the Big Cat in a Bag. Each one contains a random adoptable big cat familiar. Trade them to your friends or collect them all yourself, and keep an eye out for some rare and unique feline familiars! - The Mount Key Ring will now be accessible on progression…
*** Highlights *** - Corrected several issues with the pet window. Existing pet command hotkeys will need to be recreated. See UI section for additional information. - Many AA consolidations. See AA section for additional information. *** Items *** - Items that adjust their stats under particular conditions (typical…
*** Highlights *** - The new Quarm Event Server is now available for all All-Access members! All members who create a character and log on to Quarm before July 27th at 11PM PDT get two Bottles of Shared Adventure III to claim! One can be claimed on Quarm and one can be claimed on any other server. *** Items *** - Co…
*** Highlights *** - Look to the marketplace this July for the Bird in a Cage. Each one contains a random adoptable bird familiar. Trade them to your friends or collect them all yourself, and keep an eye out for some rare and unique feathered familiars! - Lynea the pet collector in the Commonlands will purchase your…
*** Items *** - Activated items with unlimited charges that cure your target of disease, corruption, curse, or poison counters have been modified to cure the caster if the caster's target is not a valid recipient of the cure spell. - The Shield of the Immaculate has had its cast time returned to instantaneous but no…
*** Highlights *** - Passive AA abilities that can be toggled off can now be toggled back on by pressing the same hotkey. *** Items *** - Look for the new Legend of the Storm Break item in the Marketplace, featuring prized items from Storm Break, Travelers, Vengeful Gods, and Doom of the Ancient Ones! - Dead Hills a…
*** Items *** - Adjusted the weapon damage bonus formula to scale more gracefully for low damage weapons. This should result in damage bonus values that are more in line with the old formula for older items. *** Spells *** - Fixed a bug that caused spells with a recourse component to cause triggered spells to hit th…
*** Highlights *** - Modified the way that a weapons damage bonus is calculated. This should result in increased weapon damage bonuses, especially for two-handed weapons. - Most clickable buff items will now grant you a passive AA ability with a permanent effect! See the Items section for details. - Look out for new…
*** Highlights *** - Fixed an issue with turbo processors causing players to run very fast/very slow. - All non-caster classes have gained a set of innate AAs that increase skill damage at all times. Some burn disciplines have had power reduced. See the Spell and AA sections for details. - Added an AA ability for al…
*** Highlights *** - Proc effect stacking - Multiple procs can now trigger from the same triggering action. Each proc effect that is active will be processed independently. See the Spells section for details. - Damage shields now report the damage that they do in all cases and can be directed to chat filters. - Spel…
*** Highlights *** - Big bags are returning to Norrath for a limited time! Special larger bags will be available on the Marketplace starting at noon (PDT) on July 2nd. Act quickly, as they will disappear after July 6th! *** Items *** - Girdle of the Weaponmaster - The focus effect Boon of the Seeress has been adjust…
-We deeply regret the recent service interruption that is currently impacting all SOE games. As a thank you for your patience, we will add two days of membership time to all members’ accounts. Thank you for playing EverQuest! *** Call of the Forsaken: Argin-Hiz *** - Call of the Forsaken: Argin-Hiz has been released…
*** Call of the Forsaken: The Tower of Rot *** - Call of the Forsaken: The Tower of Rot has been released! A mysterious tower looms over the Dead Hills, and a long-forgotten presence comes to life within its walls. As cultists and treasure hunters seek the source of rot within the tower, will you arrive in time to c…
*** Highlights *** - SOE All Access is coming to EverQuest! Please see http://www.everquest.com/membership for details. - A Make All toggle has been added to the tradeskill window. Please see the Tradeskills section below for details. - All characters can now participate in the Heroic Character quest granting access…
*** Highlights *** - Heroic Characters are now available! You can choose to upgrade an existing character or to create a new Heroic Character from scratch. Please see https://www.everquest.com/news/heroic-character-faq for details. - Wood Elf Beastlords and Froglok Monks are now available for creation once House of …
EverQuest servers are scheduled to be taken down for a game update at 4:00 A.M. Pacific Time tomorrow (Wednesday). Downtime is expected to last for approximately four hours. Here are the patch notes as posted by Roshen on the EQ Forums: *** Highlights *** - Alternate Advancement Ability Auto-Granting: AA abilities a…
Today's EverQuest game update features the release of Hate Rising, the first extension to the Call of the Forsaken expansion. Here are the patch notes: *** Call of the Forsaken: Hate Rising *** - Call of the Forsaken: Hate Rising has been released! As adventurers continue to collect the artifacts that Zebuxoruk says…
Here are the patch notes for this morning's game update (taken from the patcher): *** Highlights *** - New Hero's Forge robes have arrived! You can change existing Hero's Forge robes between the new and old versions by right-clicking them. New robes will be available in the same places the old robes were found. The …
Here are the patch notes for Wednesday's game update (as posted by Piestro on the EQ Forums): *** Highlights *** - Shadow of Fear, the second chapter in Rain of Fear, is now available to everyone who has Rain of Fear! - - Explore two new zones: Chelsith Reborn, and the mysterious Plane of Shadow, with new quests, mi…
Here the patch notes for Wednesday's game update (as posted by Piestro on the EQ Forums): *** Highlights *** - Celebrate 14 years of EverQuest with our classic anniversary events, starting March 15th, 2013 and running until April 26th! - New missions, many created with your help at SOE Live 2012, are available start…
Here are the patch notes for this morning's game update (taken from the patcher): *** Highlights *** - Erollisi Day is coming! To get you in the mood, appropriately-themed items are available now on the Marketplace. Erollisi Day hats compatible with the Hero's Forge feature are also dropping from mobs throughout Nor…
Here are the patch notes for today's game update (taken from the patcher): *** Highlights *** - Krono has come to EverQuest! A Krono is an item that can be bought from a link in the Marketplace and consumed for 30 days of Gold membership time. You can trade, barter, buy or sell in the bazaar, and even mail Krono to …
It was a small game update today, but an important one if you use healer mercenaries! Here are the patch notes (from the patcher): *** Mercenaries *** - Healer mercenaries above level 95 will now cast heals of appropriate power. *** Items *** - Weapons which could not be equipped in the secondary slot have had the S…
EverQuest: Rain of Fear, EQ's 19th expansion, is all set to launch! As of this posting, servers are expected to be down until around 10:00 A.M. Pacific Time (1:00 P.M. Eastern Time). (We all know that could be +/- a few hours, of course.) In the meantime, you may want to check out some tips for getting started in Ra…
Here are the patch notes for this morning's game update (taken from the patcher): *** Miscellaneous *** - Made several changes to the way EverQuest is compiled. Please keep an eye out for any strange behavior. If you see any, please use /bug, or leave feedback in the update thread posted in the Developer Roundtable …
Here is the patch message for this morning's game update (taken from the patcher): *** Spells *** - Enchanter - Removed the sound effect and particle effects from Twincast Aura. *** AA *** - Necromancer - Reluctant Benevolence has been changed to self-only for the buff while retaining the group target for the effect…
Here are the patch notes for this morning's game update (taken from the patcher): *** Highlights *** - Three new Hero's Forge armor sets are now available! Keep an eye out for Sylvan, Insidious, and Eternal Grove ornaments. - Cloth ornaments are now available for Ebon, Viridian, Violet, Beryl, and Auburn Hero's Forg…
Here are the patch notes for this morning's game update (as posted by Dexella over on the EQ Forums): *** Highlights *** - The Hero's Forge is now live! Players who purchase the Hero's Forge armor feature will be able to equip new armor ornaments that are found throughout Norrath. - All augmentations can now be adde…
It was just a small patch message for this morning's game update, but hopefully it corrects some lag problems in game (posted by Piestro over on the EQ Forums): *** Emergency Update *** - Corrected an issue that was causing server CPU use to spike and adversely affect game performance. *** Previously Updated *** - A…
Here are the patch notes from this morning's game update (taken from the patcher): *** Highlights *** - All currently active accounts and some recently lapsed subscriptions will be granted a one-time gift of 250 Station Cash the next time they log in! *** Items *** - Berserker leg armor from House of Thule now has t…
Here are the patch notes from this morning's game update (taken from the patcher): *** Emergency Patch *** - Fixed several issues with the upcoming launch events that were reported by players on Test. Thanks for the help! - Fixed a crash bug related to languages. - Fixed an AA experience text bug where it would give…
Here are the patch notes from this morning's game update (taken from the patcher): *** Highlights *** - Something is about to happen in Steamfont. Gnomes are running all over the place, babbling about "the project". - The current method of fellowship experience sharing has changed. See the "Fellowships" section belo…
Here are the patch notes from this morning's game update (taken from the patcher): *** Highlights *** - Seek out Meeka Gharn in the Plane of Knowledge and learn of an ancient book thought to lead to many treasures. - Rare NPCs in "House of Thule" now drop tradable large bags. - The Dwarven Axe, Dwarven Two-Handed Ax…
From the patcher, here are the patch notes from this morning's game update: *** Emergency Patch *** - Corrected a script that was sending incorrect messages to players looting items in the Western Wastes. - Fixed an issue that unexpectedly shortened a number of beneficial melee abilities for several classes. - Druid…
Here are the patch notes from this morning's game update (taken from the patcher): *** Highlights *** - The Weapon Crate of the Mercenary, Traveler's Rucksack, Journeyman's Rucksack and Journeyman's Pocketed Rucksack now have a chance to drop from rare mobs in House of Thule zones. - Items with appearances from the …
Here is the "sneak peek" version (subject to change) of Wednesday's patch notes, as found on the patcher: *** Highlights *** - The Convorteum and the First Creation: The Convorteum is a secluded area of the Underfoot that is the home of the First Creation and the heart of the conspiracy against Brell. It is a massiv…
Here are the patch notes from today's patch: *** Items *** - The tradeskill made ceramic and Black Acrylia ornaments can now be traded on normal and Firiona Vie servers. - Removed the errant tradeskill flag from Living Underfoot Diamond. - Corrected the AC on the Eyepiece of the Fancy Tinker. - The higher levels of …
Here are the patch notes for the official launch of EverQuest Underfoot (from the patcher): *** Underfoot *** Welcome to EverQuest Underfoot, the 16th expansion for EverQuest! The Underfoot centers around the Heart of the World. This is the vast magma ball that floats in the center of a hollow sphere that stretches …
Here is the sneak peek version of today's patch (from the patcher): Ancient Heroes Game Update *** Highlights *** - Ancient Heroes: Old Man McKenzie, a frequent patron of the taverns in the Plane of Knowledge, thinks you adventurers have it too easy these days! Back in his day they didn't have all this fancy armor a…
From the patcher: Here's a sneak peek at the Game Update notes for Wednesday, August 12, 2009. Please note that these notes may be updated before the update goes live! * * * Highlights * * * - Giants Giants Giants: Angered by Norrathian adventurers' blatant disregard for Dragonkind, Tzudani, Emissary of Veeshan, has…
Here is the "sneak peek" version of today's patch message (from the patcher): *** Highlights *** - New Hot Zones are now available!: Hot Zones offer an increase in normal adventure experience for the zone and have the additional bonus of some new content. Franklin Teek in the Plane of Knowledge will be happy to poin…
Here is today's patch message (from the patcher): *** Highlights *** - EQ’s 10th Anniversary celebrations continues. All the raid events will remain until May 25th. Lower Guk and Unrest group encounters kicked off on the 11th and end on the 25th as well. Enjoy the rest of the celebrations! *** Items *** - Added a mi…
There was some emergency server downtime earlier today. Also included was this hotfix (from the patcher): *** Highlights *** - Pet hold can now be used with charmed pets again (as long as the owner has the AA). - Put separators back into raid window. Separators will now appear between sorting groups for all sorting …
Here is the patch message from today: *** Highlights *** - Guild Creation Tool: Players can now get their guilds created in-game by using the Guild Management window. When opening the Guild Management Window (Alt + G) when you are not in a guild, you will be asked if you would like to create one. All existing guild …
*** Highlights *** - Seeds of Destruction Zone Sneak Preview: All active EverQuest subscribers with accounts in good standing will be able to experience all new EverQuest Seeds of Destruction zones two week before commercial release! During this special event players can participate in quest lines and group encounte…
Here's a peek at the Game Update notes for Thursday, May 22, 2008 *** Highlights *** - The EQPlayers database has received an upgrade to improve performance. - We have enabled player proximity again. The proximity algorithms have been improved and tuned. Bandwidth usage has been reduced and both client and server pe…
Here is the patch message from today: *** Highlights *** - Reduced experience requirements and increased bane damage on SoF evolving bane weapons. - Several speed and stability changes have been made to address issues with proximity loading. - Critical heals should be calculating their effectiveness correctly again.…
Here are the patch notes from today's patch (this is the 'sneak peek' version, subject to change). *** Highlights *** - The 10th Veteran Reward, Summon Resupply Agent, is now available! - Alternate Advancement experience has been accelerated significantly for those with fewer AAs spent and will scale back down to th…
Here are the patch notes from today's patch: *** Highlights *** - Hot Zones: New Hot Zones have been created! Be on the lookout for new items and content in the following zones: Level 20 North/South Ro Level 25 Solusek's Eye Level 30 Blightfire Moors Level 35 Stone Hive Level 40 Dulak's Harbor Level 45 Skyshrine Lev…
*** Highlights *** - We've made improvements to increase the stability of the servers. *** Items *** - Added the ability to wear the Spiritlight Earring in what do you know... the ear. - Fixed the drag icon of the new clarity potions, and changed the drag icon of the spirituality and replenishment potions. - Increas…
*** Highlights *** - Steamfont Revamp: The sounds of gnomish cheers and clockwork gears echo across the continent of Faydwer as the Steamfont Mountains transforms its appearance. - Halloween Events: Citizens and denizens of Norrath and beyond will encounter new and old ghoulish tasks and fiends as the spirit of Hall…
There were a few technical issues that we addressed today that require a server update and some downtime. We are sure for those affected they will welcome the fixes and for everyone else, thank you for your understanding. Legends of Norrath crash related to the 8000 series NVidia cards - This has been addressed and …
*** Highlights *** - Jardel's Hook Mission: Long ago, a holy war brewed between the Redfeather aviaks and the Suncrest goblins. Using a blessed artifact of the ocean god, Prexus, the Suncrest goblins shaped the tide in the Buried Sea. The aviaks, fearful of the power the goblins possessed countered with their own ar…
*** Highlights *** The Anniversary scavenger hunts and fabled NPCs will continue to be available until April 16, 2007. Is your EverQuest character a great traveler, a community leader, or do you have a fabled tale to tell? Want a chance to get an item named after your character? Are you "The Fabled Adventurer"? Then…
*** Warping Fixes *** - Fixed the Eye of Zomm warping bug. - Fixed a warping bug while being charmed/feared. *** Titles *** - Corrected an issue that prevented server-based suffixes for the Cazic Thule server from being displayed properly. - The EverQuest Team
*** Headlines *** East and West Commons have been combined and graphically updated to form a newly revamped Commonlands zone! *** Hot Zones *** New Hot Zones! Some new zones and some familiar stomping grounds make up this set of Hot Zones. Included in these zones will be some new encounters and new items for you to …
*** Highlights *** - The way that AA experience is granted within each con range has been adjusted. NPCs that are higher level within the con range will now give more AA experience than NPCs that are lower level, but con the same. - In order for Sony Online Entertainment to provide you with the best possible custome…
*** NPCS *** - Added level 10 to 25 spell and melee tome merchants to Crescent Reach near the Master's Hall. - Artisan Moswin decided that she disliked being confused for the bakers assistant Moswen. She has decided to go by her other name Irisi. *** Quests *** - Scout Zryan will no longer award the final item award…
*** Please Read **** Due to issues with granting the extra two character slots to Station Access subscribers we will be temporarily granting these slots to all players. If you are not a Station Access subscriber then these slots WILL be taken away when the issue is fixed. Please do not make characters using these sl…
*** Headlines *** *** We've now upgraded to DirectX 9.0c! *** - Continuing our efforts to keep pace with current technology, EverQuest will be upgrading to DirectX9.0c to allow us to take advantage of many of the new features and fixes since our last upgrade in the middle of 2003. You will need to be sure that you a…
*** Headlines *** - EverQuest turns 7! Starting on March 16th, join us for a month long anniversary celebration! - We believe we have fixed all issues related to the increased network lag when re-forming groups in a raid. Please let us know if you have any further issues related to this. *** Anniversary Events *** -…
- The Guild Hall is still not available. We apologize for the inconvenience. - Fixed another stability issue - The Key to the Past and The Burning Prince should now hand out an appropriate reward. - Exiting LDoN zones in North and South Ro should no longer leave you quite so close to the zone in locations. - Changed…
- Fixed server stability issues. Please accept our apologies if you were on one of the unstable servers. - Fixed the old alchemy potions that were not casting at the proper level. - Corrected an issue that was preventing Elixir of the Avian from stacking with Elixir of the Beast. These should now stack properly. *Pl…
*** Headliners *** *** New Default UI Skin *** - We have updated the default UI skin with new art and icons! This is the same artwork that has been on display on our Escape to Norrath server (www.escapetonorrath.com) and our test server. For those of you that prefer to use the old default UI Skin, you can type /load…
** Spells ** - Modified Abundant Healing so it should no longer have stacking problems with other regeneration effects. ** Items ** - Placeholder items inside Monster missions will now display the highest level reward for reference. - New tradeskilled javelins in Depths of Darkhollow now have required levels. Some o…
Welcome to EverQuest: Depths of Darkhollow! As Lanys T'Vyl and Firiona Vie crossed blades in Nektulos Forest, a failed curse exploded that shook the lands from sky to stone. When all settled, for a time there was no sound. Firiona, Lanys, their armies, all the beasts and creatures had vanished from the grove where t…
*** Headlines *** -Many quests in city zones that give XP as a reward now give significantly more. -Four new missions are available that take you back to Qeynos, Unrest, Befallen, and Hate's Fury. -Veteran's Rewards will be available on May 13th. You can find out more details about these rewards here. -The required …
*** Headlines *** ------------------------------------ - A new button has been added to character select: Return Home. If a character has not been played in the past 6 hours, this button is enabled and pressing it will log the character into the game in their starting city. - If a character is logged out for more th…
*** Missions *** ---------------------------------- - Added the ability to see invisible to some of the NPCs in The Nest instances. - Set some of the boss NPCs in Dragons of Norrath missions to summon. Being kited was making them sad. - Removed a bug in the Rivals mission in The Nest that allowed groups to complete …
*** Bazaar & Barter Zone *** --------------------------------- We have made the Bazaar zone free for everyone. In addition to this, we have consolidated the Barter zone and the Bazaar zone into one hybrid zone, which uses the existing Bazaar zone. You will now be able to activate both the /buyer commands and the /tr…
Mistmoore and SplitPaw revamps live for all servers New and improved Lavastorm! Item Changes ________________________ - Many Epic 2.0 effects have been modified. Please see the EQforums at Eqforums.station.sony.com for details. - These items are now primary and secondary slot usable: Totem of Shattered Hope Wand of …
*** Update Headlines *** ___________________________ * Backflagging * Gates AA point refunding * New Hot Spots * Mistmoore Backflagging * ___________________________ As you know, when a guild gains or loses members, they often find themselves dedicating a large amount of time re-playing content that they have long s…
Headlines! -Collision sees more improvements. -A portal to Gunthak has been added to the Plane of Knowledge. -/guidehelp is now available! -Gates of Discord sees more changes. Collision Updates Many remaining collision issues have been fixed. -Floating NPCs in the Plane of Disease should be more down to earth. -NPC …
Tonight we have a small update to fix some general bugs. We are again changing charm (in exactly the way we thought we had last week) No this is not deja vu. You should also look for changes in that evolving zone of Nedaria's Landing. I wonder what is going on there? - An update to the zone, Nedaria's Landing. Make …
We have made a few changes to remove some exploits in our continuing effort to remove any loopholes in EverQuest. In this update we have removed the charm exploit in Plane of Tactics by changing the way that charm works. This change should not affect those who use charm in the manner for which it was intended. We ha…
** Shadowhaven Casino goes on vacation ** We're sorry to have to say this, but the new casino has become too popular. The huge number of players gambling at the casino is causing issues with the servers, and has been responsible for a few zone crashes. Unfortunately, this means that we have had to remove the casino …
* Zones and NPCs ** - Two new raid zones have been added to the Lost Dungeons on the Legends server. These are Guk-themed raids, one for Elemental Plane and one for Time Plane capable raiders. - The revamped Plane of Mischief is now available on all Live servers. - There were some situations where the warders in Vex…
** Zone Revamps ** - The Deep, Charasis (Howling Stones), Dragon Necropolis, Siren's Grotto, The Hole, The City of Mist, and The Accursed Temple of Cazic- Thule have been partially revamped. Gameplay in these zones has been improved, based on feedback from players and careful review of the content. The changes are n…
Note: Some internal data restructuring created a delay in the introduction of the new platinum slot in the shared bank and the new text filters. We will bring those to the Live servers as soon as we can. ** New Adventure in Lavastorm! ** In the depths of the Lavastorm Mountains there is only one ruler. But even his …
** Live Update Addendum ** Just a brief update, as we'd like to get the word out quickly. Two issues with items being sent to the live servers have been discovered. Both will be fixed in another update at 3:00am. - Weapons that have "special" types of damage, such as elemental and bane damage, are not working proper…
** Information Gathering ** You will soon notice a new dialogue box appear when you log in (it appears after logging in three times to prevent spam for new players). We are asking you to let us gather a bit of information about your computer that will help us build the future of EverQuest. The important thing here i…
** Experience System Change - Grouping ** We've made some improvements to the way experience is rewarded in EverQuest. These improvements are aimed at positively reinforcing the act of grouping. After all, this is a Massively Multiplayer game. Prior to this update groups gained a 2% to 20% experience bonus for havin…
** Hate Plane ** The new Plane of Hate is now available on all servers! The Plane of Hate is an old favorite of many players, and we were careful to retain as much of its old charm as possible (and all of its old quests). At the same time we created all new geometry for the zone using our newer tools and newer desig…
*** Announcing The Legacy of Ykesha *** The Legacy of Ykesha will be the first download-only extension for EverQuest. This product will not be available in stores. This extension will include some great new gameplay features, as well as new zones for characters ranging from level 35 up to level 60. Legacy of Ykesha …
** Demise of the Classic/Velious Interface ** Over the last six months we have been keeping the Classic EverQuest interface as well as the Velious interface working through all of the features that we have added (built-in MP3 player, item links, compass, enhanced /bug reporting tool, and others). However, with the r…
- Added a toggle command for combat music called /combatmusic - Sounds that fade out will just fade back in if restarted (instead of fading out and starting over as before). This should make combat mode toggling much more pleasant - Added /mixahead command. You should only use this command if you are experiencing so…
** Odd New Objects in the Land ** Folks across Norrath and on Luclin have reported seeing odd new objects in various locations. They appear to be some sort of magical portal, though local spell casters have yet to discover how they arrived or exactly what their purpose is. They have determined, however, that these o…
** Planes of Power Pre-Order Bonus ** If you pre-order the PoP expansion you will be able to purchase the Planes of Power original soundtrack CD for just an additional $4.95. *** Important Notice about Alternate Advancement *** - When a character has 30 or more AA points, they will receive a red message stating: War…
Please note: there are a lot of changes going into the game with today's patch. Some of these changes (such as the changes to resistances and spell stacking) will change aspects of the game that may make gameplay different. Keep this in mind when you log in. With system-wide changes like these it is entirely possibl…
*** New Interface Available *** The new EverQuest user interface is now available for use on Live servers. Many of you will find that it runs faster than the old interface. It is extremely customizable, and offers all sorts of features including resizable windows, fading windows, a pet control window, and flexibilit…
Last night at about 1:00 in the morning Prexus had a severe breakdown. Our Operations team has been working to get it restored and back into service. Our hope is that we'll have it back up and running some time this evening. That's the bad news. The worse news is that we will have to recreate all of the characters o…
*EQClient INI Setting* There's some confusion about the information that's been released on the Test server over the past couple of days, and that confusion is resulting in some people having trouble playing EverQuest. To clear it up: The GraphicsDLL setting in your EQClient.ini file should read "GraphicsDLL=EQGfx_D…
** Project M Implemented ** Tonight we have patched something to the PvP servers that many players have been waiting for. The ability to play that gnoll, orc, or the cute and fuzzy rat. On your character select screen you will notice another button in the upper right part of your screen called "Monster". Clicking th…
** Spell Changes ** - Changed all enchanter mesmerization spells so that they overwrite Screaming Terror - Changed Shaman epic effect (Curse of the Spirits) so that it would not conflict with certain Damage over Time spells. - The Emissary of Thule Necromancer pet is now immune to fear - Beneficial buffs that don't …
*** Important Reminder *** Due to some of the things we are going to be doing, there is a small chance that some corpses might disappear during the patch. GMs will have the ability to verify any corpses that are lost. That means that they can help you get them back if you do indeed lose one. It is also important to …
** PvP changes ** We have made the first of our upcoming changes to the PvP aspects of EverQuest: - Consider: /Consider will only have three results when used to consider a Player Character. The character will show as 'green' if he is below the range that allows you to attack him. The character will show as 'white/b…
** Food Changes ** - Food items now have a 'duration'. This means that some food items will not sustain a character as long as others, and some items will sustain your character longer than they did before. ** Bug Fixes ** - We THINK we've fixed the problem with the Dusty Werebat. This fellow has been steadfastly re…
*Patch Day* Today's patch includes updates to the client to address some problems reported by people in regards to the DX7 update, as well as other gameplay issues: - Corrected an older bug that would cause people to stop gaining or losing faction with associates when the primary faction was at its maximum or minimu…
*Patch Day* Today's patch addresses a few problems noted by customers since last week's big patch. The following changes were made: - Fixed some problems with sound volume being set above the maximum or below the minimum. - Fixed a problem that caused sound volume to be reset regardless of the slider setting upon zo…
***Patch Day*** Today's patch includes the announced code-updates to use technology included with DirectX 7. You MUST have DirectX 7 or higher installed in order to play EverQuest. Please refer to http://everquest.station.sony.com/f_requirements.shtml prior to contacting technical support for procedures prior to con…
***Patch Day*** The following changes have been implemented on the production servers as part of today's patch: *General Changes* - NPC corpses level 55 or over will now last 30 minutes before decaying. This should help those on large multi-group encounters who need some prep-time before looting items. - The item "W…
*Today's Patch* Today we modified the EverQuest client to implement the following changes: - Corrected a bug that would cause players to crash if they entered the game, exited to the server selection screen, and tried to reenter the game. - Corrected a bug that caused delays when switching between UI modes due to th…
*Patch Day* Greetings all! The following changes have been implemented on the Live servers: *Spells/Songs* - Voltaic Draught, a high level wizard direct damage spell was improperly saving versus resistance to cold. It now appropriately saves versus magic. - The higher level bard song by Brusco was improperly healing…
***Patch Day*** The following is a list of changes that were implemented on the Live EverQuest servers today: *Spells* - You will now receive a message when attempting to mesmerize a creature that is immune to that type of spell. - You can now right-click-and-hold on bard songs to determine what instrument skill is …
***Announcements*** The City of Paineel, home to the infamous Heretics of Erudin, is now available via the Optional Patch. In addition, Erudites may now also be Shadowknights in addition to the other classes available to them. All Erudite Necromancers, Shadowknights, and Clerics who worship the God of Fear, Cazic-Th…
*Announcements* The Plane of Sky is now open!!! As a reminder to our customers, the alternate planes of reality do not necessarily follow the same physical or ethereal rules as Norrath proper. Enjoy! Today is patch day! The EverQuest servers have been patched with the following changes: *General Changes / Fixes* - S…
We apologize for the short notice for this Server Update, but it was neccessary to correct some problems that had arisen. This server side patch contains the following: 1. Rangers now get Critical Hits with Bows. 2. Rogues now get Critical Hits with Thrown Weapons. 3. Parry and Dodge Skill Caps for Rangers have been…
The EverQuest servers will be coming down at 7:00 AM Pacific, tomorrow morning for an update. The estimated downtime is approximately 2 hours. This update will require a minor client-side download. The following enhancements and new features will be activated once the update is complete. *General Announcements* We a…
Due to the situation which occurred on the CerfNet servers on Tuesday and Thursday night, we have had to place most of our resources towards rectifying the problem on the live servers. However, we were able to make a few various changes to the Test server, some of which will be propagated to the live servers on Mond…
Fixed some major bugs related to sound and crashes. In addition, changes have been made to the decay system of corpses, which are described below; The next patch will be introduced immediately. It includes changes to the decay of corpses, and all corpses on the Test server are erased. This makes it much longer for c…
Patch server message: Ladies and gentlemen of Norrath, it's coming to an end! EverQust Phase 4 beta testing ends Friday, Friday 12th at midnight. Last night's patch lag and line disconnection are likely to have been mitigated in this patch. Here are some fixes: 1. Players can now change the direction of the empty wh…
Patch server message: The following fixes are in the latest patch: 1. Fixed an issue where a Dwarf man would look unusually large when holding a weapon in his left hand. 2. Gamma settings have been fixed and tested, and the in-game options menu can now be set again. 3. Fixed an issue where keys (Combat, Social, etc.…
Patch server message: Several Test server bugs have been fixed in this update: * The bow pulls a line on the interface and sometimes crashes occur. * The line goes down when using the "/corpse" command. * Mesmerize's effect on Beard and Enchanter has been fixed and works as planned. * When you go out of the characte…
Patch server message: With March 16 approaching, the EQ team is fixing various bugs and improving the game with fire cars throughout the night. A new "/corpse" command has been introduced to recover your items from corpses. You can use this command with a radius of 50' for your corpse to attract the corpse. However,…
We are starting to build up the Game Master (GM) infrastructure for EverQuest. If you require assistance in-game, use the /petition <msg> command -- all GMs online will receive your message and you will be helped as soon as possible -- using the /tell command to solicit help from a GM is no longer legal. Note that t…
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